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Software · head to head

jMonkeyEngine vs Substance 3D Painter

jMonkeyEngine logo

jMonkeyEngine

Software

Java-based 3D game engine

From
Free
Rated
-
Substance 3D Painter logo

Substance 3D Painter

Software

3D texture painting software

From
$29/month
Rated
-

The short version

  • Only jMonkeyEngine has a free tier, so it costs nothing to try first.
  • Each has a real cost: jMonkeyEngine jMonkeyEngine is a code-first Java library with no bundled editor; the engine itself ships no scene editor; Substance 3D Painter the Internet Archive's capture of Adobe's Substance 3D Painter page on 23 June 2021 priced the Substance 3D Collection plan (which bundles Painter, Stager, Sampler, Designer and Modeler) at US$39.99/month for the first year.
  • They diverge on capability: jMonkeyEngine covers 3D graphics rendering, Substance 3D Painter covers 3D painting.

Where they differ

Only the attributes on which jMonkeyEngine and Substance 3D Painter actually diverge.

Attributes where jMonkeyEngine and Substance 3D Painter differ
AttributejMonkeyEngineSubstance 3D Painter
Starting priceFree$29/month
Pricing modelfreesubscription
Free tierYesNo
PlatformsWindows, Macos, Linux, AndroidWindows, MacOS, Linux
Founded20031982

Identical on both: user rating (Not yet rated), category (Unknown).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in jMonkeyEngine

  • 3D graphics rendering
  • Physics engine (Bullet)
  • Audio system
  • Scene editor
  • Material system
  • Lighting and shadows
  • Skeletal animation
  • Particle effects

Only in Substance 3D Painter

  • 3D painting
  • Smart materials
  • Generators
  • PBR workflow
  • Baking
  • Export presets
  • Scripting
  • Maya

Both cover

  • Windows support
  • Linux support

What people use each for

The jobs each tool is most often brought in to do.

jMonkeyEngine

  • Writing 3D games in Java against a BSD-licensed open source enginenot Substance 3D Painter
  • Using the engine as a plain Java library inside an existing Gradle or Maven buildnot Substance 3D Painter
  • Building desktop 3D applications with LWJGL renderingnot Substance 3D Painter

Substance 3D Painter

  • Game texturingnot jMonkeyEngine
  • Film assetsnot jMonkeyEngine
  • Product visualizationnot jMonkeyEngine

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

jMonkeyEngine

  • jMonkeyEngine is a code-first Java library with no bundled editor; the engine itself ships no scene editor
  • The optional jMonkeyEngine SDK is a NetBeans-based tool maintained separately from the engine, so it lags the engine release cycle
  • Projects must be written in Java and wired up through Gradle, Maven or a hand-rolled build
  • Choosing the DIY route means providing your own build, source layout, editor, runtime packaging and workflow
  • Support runs through community Discussions and Discord rather than a vendor channel

Substance 3D Painter

  • The Internet Archive's capture of Adobe's Substance 3D Painter page on 23 June 2021 priced the Substance 3D Collection plan (which bundles Painter, Stager, Sampler, Designer and Modeler) at US$39.99/month for the first year.

Pricing, plan by plan

jMonkeyEngine

Free
  • FreeFree
    • Full engine
    • Java support
    • 3D graphics

Substance 3D Painter

$29/month
  • Substance 3D Texturing$19.99/month
    • Painter + Sampler
  • Substance 3D Collection$49.99/month
    • All Substance apps

Which should you pick?

Choose jMonkeyEngine if

  • You need 3d graphics rendering.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Android.
  • You also want physics engine (bullet).

Choose Substance 3D Painter if

  • You need 3d painting.
  • You work on Windows, MacOS, Linux.
  • You also want smart materials.

Questions people ask

Is jMonkeyEngine or Substance 3D Painter better?
Neither clearly leads. jMonkeyEngine starts at Free and Substance 3D Painter at $29/month, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, jMonkeyEngine or Substance 3D Painter?
jMonkeyEngine has a free tier; the other does not. Paid plans start at Free for jMonkeyEngine and $29/month for Substance 3D Painter.
Does jMonkeyEngine or Substance 3D Painter run on more platforms?
jMonkeyEngine runs on Windows, Macos, Linux, Android. Substance 3D Painter runs on Windows, MacOS, Linux.
Can I use jMonkeyEngine for free?
Yes. jMonkeyEngine has a free tier, so you can try it without paying. Substance 3D Painter starts at $29/month.
What is jMonkeyEngine best used for?
jMonkeyEngine is most often used for writing 3d games in java against a bsd-licensed open source engine, using the engine as a plain java library inside an existing gradle or maven build, building desktop 3d applications with lwjgl rendering. Of those, writing 3d games in java against a bsd-licensed open source engine and using the engine as a plain java library inside an existing gradle or maven build are not what Substance 3D Painter is typically brought in for.
What can jMonkeyEngine do that Substance 3D Painter cannot?
jMonkeyEngine covers 3D graphics rendering, Physics engine (Bullet), Audio system, Scene editor. Substance 3D Painter covers 3D painting, Smart materials, Generators, PBR workflow. Both handle Windows support, Linux support.

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