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Game Development · head to head

Adventure Game Studio vs Inventor

Adventure Game Studio logo

Adventure Game Studio

Game Development

Create point-and-click adventure games

From
Free
Rated
-
Inventor logo

Inventor

3D & CAD

Professional-grade 3D mechanical design

From
$29/month
Rated
-

The short version

  • Only Adventure Game Studio has a free tier, so it costs nothing to try first.
  • Each has a real cost: Adventure Game Studio the AGS editor and IDE run only on Windows (Vista, 7, 8, 10 or 11), even though built games run on Linux, macOS, Android and iOS; Inventor autodesk publishes no licence price through UK G-Cloud: every listing found there is reseller delivered training at 750 to 1,500 pounds per day rather than software licensing, and neither AWS Marketplace nor GSA carries the product
  • They diverge on capability: Adventure Game Studio covers Point-and-click editor, Inventor covers Parametric modeling.

Where they differ

Only the attributes on which Adventure Game Studio and Inventor actually diverge.

Attributes where Adventure Game Studio and Inventor differ
AttributeAdventure Game StudioInventor
Starting priceFree$29/month
Pricing modelfreesubscription
Free tierYesNo
PlatformsWindows, Macos, Linux, Ios, Android, WebWindows
CategoryGame Development3D & CAD
Founded19971982

Identical on both: user rating (Not yet rated).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Adventure Game Studio

  • Point-and-click editor
  • Room system
  • Sprite animation
  • Built-in scripting
  • Inventory system
  • Dialog system
  • Audio support
  • Resolution scaling

Only in Inventor

  • Parametric modeling
  • Assembly design
  • Sheet metal
  • Simulation
  • Rendering
  • Technical documentation
  • Frame generator
  • AutoCAD

Both cover

  • Windows support

What people use each for

The jobs each tool is most often brought in to do.

Adventure Game Studio

  • Building point-and-click adventure games in a classic Sierra or LucasArts stylenot Inventor
  • Shipping a commercial or freeware adventure game with no licence feenot Inventor
  • Scripting game logic in a Java or C# style language with a built-in debuggernot Inventor

Inventor

  • Mechanical designnot Adventure Game Studio
  • Product developmentnot Adventure Game Studio
  • Manufacturing documentationnot Adventure Game Studio

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Adventure Game Studio

  • The AGS editor and IDE run only on Windows (Vista, 7, 8, 10 or 11), even though built games run on Linux, macOS, Android and iOS
  • The editor requires the Microsoft Visual C++ Redistributable, and .NET Framework 4.5 on Windows 7 and Vista
  • Video playback supports only FLC and OGV (Ogg Theora) and is full-screen only; AVI and WMV support was dropped after version 3.6.0 and existed only on Windows builds
  • MSSCCI source control integration was discontinued in version 3.6.0
  • Graphics drivers are limited to Direct3D 9 and OpenGL
  • Audio format support is limited to OGG, MP3, WAV, MOD, XM and MIDI
  • Support is community-only through forums and Discord, with no vendor support channel

Inventor

  • Autodesk publishes no licence price through UK G-Cloud: every listing found there is reseller delivered training at 750 to 1,500 pounds per day rather than software licensing, and neither AWS Marketplace nor GSA carries the product

Pricing, plan by plan

Adventure Game Studio

Free
  • FreeFree
    • Full editor
    • Built-in script editor
    • Room editor

Inventor

$29/month
  • Inventor$2085/month
    • Full mechanical design
    • Simulation
    • Documentation
  • Product Design & Manufacturing Collection$2475/month
    • Inventor + AutoCAD + more

Which should you pick?

Choose Adventure Game Studio if

  • You need point-and-click editor.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Ios, Android, Web.
  • You also want room system.

Choose Inventor if

  • You need parametric modeling.
  • You work on Windows.
  • You also want assembly design.

Questions people ask

Is Adventure Game Studio or Inventor better?
Neither clearly leads. Adventure Game Studio starts at Free and Inventor at $29/month, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Adventure Game Studio or Inventor?
Adventure Game Studio has a free tier; the other does not. Paid plans start at Free for Adventure Game Studio and $29/month for Inventor.
Does Adventure Game Studio or Inventor run on more platforms?
Adventure Game Studio runs on Windows, Macos, Linux, Ios, Android, Web. Inventor runs on Windows.
Can I use Adventure Game Studio for free?
Yes. Adventure Game Studio has a free tier, so you can try it without paying. Inventor starts at $29/month.
What is Adventure Game Studio best used for?
Adventure Game Studio is most often used for building point-and-click adventure games in a classic sierra or lucasarts style, shipping a commercial or freeware adventure game with no licence fee, scripting game logic in a java or c# style language with a built-in debugger. Of those, building point-and-click adventure games in a classic sierra or lucasarts style and shipping a commercial or freeware adventure game with no licence fee are not what Inventor is typically brought in for.
What can Adventure Game Studio do that Inventor cannot?
Adventure Game Studio covers Point-and-click editor, Room system, Sprite animation, Built-in scripting. Inventor covers Parametric modeling, Assembly design, Sheet metal, Simulation. Both handle Windows support.

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