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Software · head to head

A-Frame vs V-Ray

A-Frame logo

A-Frame

Software

Web framework for building VR experiences

From
Free
Rated
-
V-Ray logo

V-Ray

Software

Professional 3D rendering software

From
$29/month
Rated
-

The short version

  • Only A-Frame has a free tier, so it costs nothing to try first.
  • Each has a real cost: A-Frame requires WebXR-capable browser; not supported on older browsers or devices without WebXR implementation; V-Ray licences are subscription only with no perpetual option listed for any product
  • They diverge on capability: A-Frame covers Declarative HTML, V-Ray covers Ray tracing.

Where they differ

Only the attributes on which A-Frame and V-Ray actually diverge.

Attributes where A-Frame and V-Ray differ
AttributeA-FrameV-Ray
Starting priceFree$29/month
Pricing modelopen-sourcesubscription
Free tierYesNo
PlatformsWeb (via WebXR), VR headsets, AR-capable mobile devicesWindows, MacOS, Linux
Founded20151997

Identical on both: user rating (Not yet rated), category (Unknown).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in A-Frame

  • Declarative HTML
  • Entity-component system
  • WebXR support
  • Cross-platform
  • Three.js
  • AR.js
  • Physics engines
  • Networking

Only in V-Ray

  • Ray tracing
  • Global illumination
  • GPU rendering
  • CPU rendering
  • Materials
  • Lighting
  • VR output
  • Scene intelligence

What people use each for

The jobs each tool is most often brought in to do.

A-Frame

  • Virtual reality web experiencesnot V-Ray
  • Augmented reality applicationsnot V-Ray
  • 3D web visualisationsnot V-Ray
  • Interactive 3D content for web browsersnot V-Ray

V-Ray

  • Photorealistic rendering for architecture and product visualisationnot A-Frame
  • Real time and ray traced rendering inside CAD and 3D applicationsnot A-Frame

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

A-Frame

  • Requires WebXR-capable browser; not supported on older browsers or devices without WebXR implementation

V-Ray

  • Licences are subscription only with no perpetual option listed for any product
  • Subscription terms renew automatically
  • Cloud rendering runs on separately purchased credits, with the Pro tier at $25.30 a month for 1,000
  • Enterprise pricing requires contacting sales

Pricing, plan by plan

A-Frame

Free

No published plan breakdown. See the A-Frame review.

V-Ray

$29/month
  • V-Ray Solo$60/month
    • 1 workstation
    • 5 render nodes
  • V-Ray Premium$80/month
    • Multiple apps
    • Cloud credits

Which should you pick?

Choose A-Frame if

  • You need declarative html.
  • You want to start without paying.
  • You work on Web (via WebXR), VR headsets, AR-capable mobile devices.
  • You also want entity-component system.

Choose V-Ray if

  • You need ray tracing.
  • You work on Windows, MacOS, Linux.
  • You also want global illumination.

Questions people ask

Is A-Frame or V-Ray better?
Neither clearly leads. A-Frame starts at Free and V-Ray at $29/month, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, A-Frame or V-Ray?
A-Frame has a free tier; the other does not. Paid plans start at Free for A-Frame and $29/month for V-Ray.
Does A-Frame or V-Ray run on more platforms?
A-Frame runs on Web (via WebXR), VR headsets, AR-capable mobile devices. V-Ray runs on Windows, MacOS, Linux.
Can I use A-Frame for free?
Yes. A-Frame has a free tier, so you can try it without paying. V-Ray starts at $29/month.
What is A-Frame best used for?
A-Frame is most often used for virtual reality web experiences, augmented reality applications, 3d web visualisations, interactive 3d content for web browsers. Of those, virtual reality web experiences and augmented reality applications are not what V-Ray is typically brought in for.
What can A-Frame do that V-Ray cannot?
A-Frame covers Declarative HTML, Entity-component system, WebXR support, Cross-platform. V-Ray covers Ray tracing, Global illumination, GPU rendering, CPU rendering.

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