Game Development · head to head
CryEngine vs PlayCanvas

CryEngine
Game Development
Build worlds, break limits. Professional game development engine.
- From
- Free
- Rated
- -

PlayCanvas
Game Development
Cloud-based WebGL game development platform
- From
- Free
- Rated
- -
The short version
- Each has a real cost: CryEngine a royalty of 5% of Gross Receipts is payable to Crytek on every game built with CRYENGINE; PlayCanvas private projects require a paid plan; the Free plan only allows public projects
- They diverge on capability: CryEngine covers Advanced graphics, PlayCanvas covers Cloud-based editor.
- Prices and features above were last checked on 30 August 2026.
Where they differ
Only the attributes on which CryEngine and PlayCanvas actually diverge.
| Attribute | CryEngine | PlayCanvas |
|---|---|---|
| Pricing model | free | freemium |
| Platforms | Windows, Playstation, Xbox, Linux | Web, Mobile |
| Founded | 1999 | 2013 |
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Game Development).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in CryEngine
- Advanced graphics
- AI system
- Animation tools
- Flow Graph visual scripting
- C++ and Lua support
- Entity component system
- Sandbox editor
- Visual Studio
Only in PlayCanvas
- Cloud-based editor
- Real-time collaboration
- WebGL rendering
- Visual scripting
- Asset library
- Version control
- Instant deployment
- GitHub
Both cover
- Physics engine
What people use each for
The jobs each tool is most often brought in to do.
CryEngine
- Game engine for indie and professional game developmentnot PlayCanvas
- Real-time 3D rendering and visualizationnot PlayCanvas
- VR and immersive experience creationnot PlayCanvas
- Environmental and industrial simulationnot PlayCanvas
PlayCanvas
- Building WebGL games and interactive 3D that run in a browsernot CryEngine
- Browser based collaborative 3D editing across a teamnot CryEngine
- Web AR and VR experiences, product configurators and playable adsnot CryEngine
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
CryEngine
- A royalty of 5% of Gross Receipts is payable to Crytek on every game built with CRYENGINE
- Royalties are waived only on the first USD 5,000.00 of Gross Receipts per year per game
- Royalties are calculated at source on gross receipts before any publisher or platform deductions, so a developer receiving 70% of USD 100,000 still owes USD 4,750
- Military projects, gambling, simulation, science, architecture and serious games are excluded from the standard licence and are not covered as Games
- The licence forbids combining CRYENGINE with code from other game engine providers
- Supported platforms are limited to those Crytek announces at its sole discretion, listed in the agreement as Windows, Linux, PlayStation 4 and Xbox One
- Support is only provided against payment of a separate Support Fee that Crytek may change at its sole discretion
- Crytek may modify the licence agreement at any time, with the only remedy for disagreement being to stop using CRYENGINE
PlayCanvas
- Private projects require a paid plan; the Free plan only allows public projects
- The Free plan is capped at 1GB of storage, Personal at 10GB and Organization at 50GB
- Personal costs $15 per month and Organization costs $50 per seat per month
- Team management is only available on the Organization plan
- Private projects become locked and inaccessible if the subscription is cancelled, unless they are made public
- There is no formal educational discount
- There is no self serve trial of the Personal or Organization plan; an upgrade code must be requested from sales
Pricing, plan by plan
CryEngine
Free- Free CRYENGINEFree
- Free download and use in development
- 5% royalty on revenue after shipping
- First $5,000 annual revenue per project royalty-free
PlayCanvas
Free- FreeFree
- 1GB storage
- Unlimited public projects
- Free app hosting
- Personal$15/month
- 10GB storage
- Unlimited private projects
- REST API access
- Organization$50/per seat/month
- 50GB storage
- Team management
- Full feature access
Which should you pick?
Choose CryEngine if
- You need advanced graphics.
- You want to start without paying.
- You work on Windows, Playstation, Xbox, Linux.
- You also want ai system.
Choose PlayCanvas if
- You need cloud-based editor.
- You want to start without paying.
- You work on Web, Mobile.
- You also want real-time collaboration.
Questions people ask
- Is CryEngine or PlayCanvas better?
- Neither clearly leads. CryEngine starts at Free and PlayCanvas at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, CryEngine or PlayCanvas?
- CryEngine starts at Free and PlayCanvas at Free.
- Does CryEngine or PlayCanvas run on more platforms?
- CryEngine runs on Windows, Playstation, Xbox, Linux. PlayCanvas runs on Web, Mobile.
- Can I use CryEngine for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is CryEngine best used for?
- CryEngine is most often used for game engine for indie and professional game development, real-time 3d rendering and visualization, vr and immersive experience creation, environmental and industrial simulation. Of those, game engine for indie and professional game development and real-time 3d rendering and visualization are not what PlayCanvas is typically brought in for.
- What can CryEngine do that PlayCanvas cannot?
- CryEngine covers Advanced graphics, AI system, Animation tools, Flow Graph visual scripting. PlayCanvas covers Cloud-based editor, Real-time collaboration, WebGL rendering, Visual scripting. Both handle Physics engine.
Answered from the vendors’ own pages
CryEngine: Does CRYENGINE have a free version?
Yes, CRYENGINE is free to download and use for development. When you ship a project, a 5% royalty applies to revenue, but the first $5,000 annual revenue per project is royalty-free.
SourcePlayCanvas: How much does PlayCanvas cost?
PlayCanvas is free to start with 1GB storage and unlimited public projects. Personal plans cost $15/month with 10GB storage and unlimited private projects. Organization plans are $50 per seat/month with 50GB storage and team management features.
SourceCryEngine: How much does CRYENGINE cost after launch?
CRYENGINE charges 5% royalty on revenue after your project ships. The first $5,000 in annual revenue per project is royalty-free; royalties apply only to revenue above that threshold.
SourcePlayCanvas: Does PlayCanvas have a free version?
Yes, PlayCanvas offers a free plan with 1GB storage, unlimited public projects, and free app hosting. Private projects and additional storage require a paid subscription.
SourceCryEngine: What does CRYENGINE free tier include?
Free CRYENGINE access includes full source code, all engine features, and access to all supported platforms. No payment required for development; only per-revenue royalties apply after shipping.
SourcePlayCanvas: What happens to my projects if I cancel my PlayCanvas subscription?
Private projects become locked upon subscription cancellation unless you switch them to public. Public projects remain accessible and editable.
SourceCryEngine: Does CRYENGINE offer custom enterprise licensing?
Yes, CRYENGINE offers custom-tailored enterprise licensing built around individual needs. Specific pricing is not disclosed and requires contacting the vendor.
SourceRelated pages
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