Software · head to head
Hive vs Rive
The short version
- Only Rive has a free tier, so it costs nothing to try first.
- Each has a real cost: Hive the free plan is capped at 200 MB of storage; Rive limited ecosystem of plugins and third-party templates compared to established tools like After Effects
- They diverge on capability: Hive covers Tasks, Rive covers Vector animation.
Where they differ
Only the attributes on which Hive and Rive actually diverge.
Identical on both: user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Hive
- Tasks
- Gantt view
- Kanban
- Time tracking
- Forms
- Slack
- Zoom
- Google Drive
Only in Rive
- Vector animation
- State machines
- Skeletal animation
- Code export
- Real-time preview
- Flutter
- React
- iOS SDK
Both cover
- Web support
What people use each for
The jobs each tool is most often brought in to do.
Hive
- Project and task management with multiple project viewsnot Rive
- Coordinating work, proofing and resourcing for teamsnot Rive
Rive
- UI animationsnot Hive
- Interactive graphicsnot Hive
- Game animationsnot Hive
- Micro-interactionsnot Hive
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Hive
- The free plan is capped at 200 MB of storage
- The Starter plan at $5 per user per month is limited to 10 projects
- Eight capabilities are sold as $5 per user add ons on the Teams plan, including CRM, timesheets, proofing, resourcing, advanced dashboards, external users and SSO
- Buying SSO plus a few of those add ons therefore costs more than the $12 base seat itself
- AI credits are metered monthly at 1,000, 3,000 and 5,000 by plan
Rive
- Limited ecosystem of plugins and third-party templates compared to established tools like After Effects
- Not ideal for simple looping animations or static graphics that do not require interactivity
- Production use can expose bugs and rough edges in the editor and runtime
- No support for 3D animations; limited to 2D vector-based graphics
Pricing, plan by plan
Hive
On request- FreeFree
- Basic features
- 10 users
- Teams$12/month
- Unlimited users
- Time tracking
- Automations
Rive
Free- FreeFree
- Design and animate
- Team collaboration
- Cannot export or ship
- Cadet$9/month
- Export and ship animations
- Up to 1 team member seat
- Voyager$32/month
- Multiple team member seats
- Advanced features
- Priority support
- Enterprise$120/month
- Custom solutions
- Dedicated support
Which should you pick?
Choose Hive if
- You need tasks.
- You work on Web, Ios, Android, Desktop.
- You also want gantt view.
Choose Rive if
- You need vector animation.
- You want to start without paying.
- You work on Web, iOS, Android, macOS, Windows, Game engines.
- You also want state machines.
Questions people ask
- Is Hive or Rive better?
- Neither clearly leads. Hive starts at On request and Rive at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Hive or Rive?
- Rive has a free tier; the other does not. Paid plans start at On request for Hive and Free for Rive.
- Does Hive or Rive run on more platforms?
- Hive runs on Web, Ios, Android, Desktop. Rive runs on Web, iOS, Android, macOS, Windows, Game engines.
- Can I use Rive for free?
- Yes. Rive has a free tier, so you can try it without paying. Hive starts at On request.
- What is Hive best used for?
- Hive is most often used for project and task management with multiple project views, coordinating work, proofing and resourcing for teams. Of those, project and task management with multiple project views and coordinating work, proofing and resourcing for teams are not what Rive is typically brought in for.
- What can Hive do that Rive cannot?
- Hive covers Tasks, Gantt view, Kanban, Time tracking. Rive covers Vector animation, State machines, Skeletal animation, Code export. Both handle Web support.
Answered from the vendors’ own pages
Rive: Does Rive replace Adobe After Effects?
No. After Effects creates video files ideal for broadcast, explainers, and YouTube content. Rive creates interactive runtime files that respond to user input in real-time. Use After Effects for video production and Rive for app UI, micro-interactions, and responsive animations in web and mobile products.
SourceRive: What platforms can I export Rive animations to?
Rive exports to Web, iOS, Android, macOS, and game engines (Unity, Unreal, Defold). It also integrates with frameworks like React, React Native, Flutter, and no-code builders like Framer, Webflow, and Wix Studio.
SourceRive: Is Rive free to use?
Yes, Rive offers a free plan that allows you to design, animate, and collaborate for free. Paid plans (Cadet $9/mo, Voyager $32/mo, Enterprise $120/mo) are required to export animations and ship them to production environments.
SourceRive: Does Rive work with React, Vue, and other web frameworks?
Yes. Rive provides official runtimes and libraries for React, React Native, and Flutter. The Rive Renderer is GPU-accelerated and runs at 120fps with MIT-licensed runtimes you can contribute to and modify.
SourceRive: Can I create 3D animations with Rive?
Rive is a 2D vector animation tool focused on interactive vector graphics. For 3D design and animation, consider Spline or Blender. Rive excels at UI animations, micro-interactions, and responsive 2D graphics.
SourceRelated pages
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- Rive vs Pipefy
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- Rive vs ProofHub
- Rive vs Adobe Illustrator
- Rive vs Affinity Designer
- Rive vs Gravit Designer
- Rive vs Linearity Curve
- Rive vs ProtoPie
- Rive vs Spline
- Rive vs Abstract
- Rive vs Balsamiq Wireframes
- Rive vs Canva
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