Software · head to head
Phaser vs Armory3D

Phaser
Software
Fast, free, and fun open source framework for Canvas and WebGL
- From
- Free
- Rated
- -
The short version
- Each has a real cost: Phaser the Phaser framework is open source but Phaser Editor is a commercial product at $12 per month; Armory3D compiled binaries are sold to fund the project while the source code itself is free to build from scratch
- They diverge on capability: Phaser covers Canvas and WebGL rendering, Armory3D covers Blender integration.
Where they differ
Only the attributes on which Phaser and Armory3D actually diverge.
Identical on both: starting price (Free), pricing model (free), free tier (Yes), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Phaser
- Canvas and WebGL rendering
- Physics engine (Arcade)
- Input handling
- Animation system
- Audio support
- Tilemaps
- Event system
- JavaScript frameworks
Only in Armory3D
- Blender integration
- 3D graphics rendering
- Physics engine (Bullet)
- Audio system
- Haxe scripting
- Skeletal animation
- Material system
- Blender
Both cover
- Particle effects
- Git
- Open-source
- Web deployment
- Mobile deployment
- Android support
What people use each for
The jobs each tool is most often brought in to do.
Phaser
- Building 2D HTML5 games that run in the browsernot Armory3D
- Rapid browser game prototyping with a code editor, tilemap and atlas toolsnot Armory3D
- Publishing web games with one click hostingnot Armory3D
Armory3D
- 3D game developmentnot Phaser
- Blender-based gamesnot Phaser
- Web gamesnot Phaser
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Phaser
- The Phaser framework is open source but Phaser Editor is a commercial product at $12 per month
- Phaser Editor stops working when the licence expires
- No free trial of Phaser Editor is offered
- AI tools in the free Phaser suite require purchasing credits
- SSO through Google Workspace, private support and Editor source code availability are Enterprise only, which is custom priced and requires contacting sales
- No educational discounts are offered
- Subscription cancellations are not refunded pro rata
Armory3D
- Compiled binaries are sold to fund the project while the source code itself is free to build from scratch
Pricing, plan by plan
Phaser
Free- FreeFree
- Full source code
- Community support
- Game examples
Armory3D
Free- FreeFree
- Full engine
- Blender integration
- 3D graphics
Which should you pick?
Choose Phaser if
- You need canvas and webgl rendering.
- You want to start without paying.
- You work on Web, Ios, Android.
- You also want physics engine (arcade).
Choose Armory3D if
- You need blender integration.
- You want to start without paying.
- You work on Windows, Macos, Linux, Html5, Android.
- You also want 3d graphics rendering.
Questions people ask
- Is Phaser or Armory3D better?
- Neither clearly leads. Phaser starts at Free and Armory3D at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Phaser or Armory3D?
- Phaser starts at Free and Armory3D at Free.
- Does Phaser or Armory3D run on more platforms?
- Phaser runs on Web, Ios, Android. Armory3D runs on Windows, Macos, Linux, Html5, Android.
- Can I use Phaser for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Phaser best used for?
- Phaser is most often used for building 2d html5 games that run in the browser, rapid browser game prototyping with a code editor, tilemap and atlas tools, publishing web games with one click hosting. Of those, building 2d html5 games that run in the browser and rapid browser game prototyping with a code editor, tilemap and atlas tools are not what Armory3D is typically brought in for.
- What can Phaser do that Armory3D cannot?
- Phaser covers Canvas and WebGL rendering, Physics engine (Arcade), Input handling, Animation system. Armory3D covers Blender integration, 3D graphics rendering, Physics engine (Bullet), Audio system. Both handle Particle effects, Git, Open-source, Web deployment.

