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Game Development · head to head

O3DE vs Clickteam Fusion

O3DE logo

O3DE

Game Development

Open 3D Engine - Professional game engine

From
Free
Rated
-
C

Clickteam Fusion

Game Development

Professional visual game development software

From
$99/one-time
Rated
-

The short version

  • Only O3DE has a free tier, so it costs nothing to try first.
  • Each has a real cost: O3DE minimum hardware is a quad-core 2.5 GHz x86 CPU with SSE 4.1, 16 GB RAM and a DirectX 12 or Vulkan GPU with 2 GB VRAM and Shader Model 6.2; Clickteam Fusion listed on Steam, the vendor's own storefront, at $99.99 for a perpetual licence of Clickteam Fusion 2.5, published directly by Clickteam
  • They diverge on capability: O3DE covers 3D graphics rendering, Clickteam Fusion covers Visual event system.

Where they differ

Only the attributes on which O3DE and Clickteam Fusion actually diverge.

Attributes where O3DE and Clickteam Fusion differ
AttributeO3DEClickteam Fusion
Starting priceFree$99/one-time
Pricing modelfreesubscription
Free tierYesNo
PlatformsWindows, Macos, Linux, Ios, Android, Playstation, XboxWindows, Macos, Linux, Ios, Android, Web
Founded20211996

Identical on both: user rating (Not yet rated), category (Game Development).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in O3DE

  • 3D graphics rendering
  • Modular architecture
  • Audio system
  • Animation tools
  • Particle effects
  • Material system
  • Lighting system
  • Visual scripting

Only in Clickteam Fusion

  • Visual event system
  • Drag-and-drop interface
  • Sound and music
  • Sprite animation
  • Extensions support
  • Multi-core support
  • Fast compiler
  • Steam

Both cover

  • Physics engine
  • Local deployment
  • Mobile deployment
  • Console deployment
  • Windows support
  • Macos support
  • Linux support

What people use each for

The jobs each tool is most often brought in to do.

O3DE

  • Building 3D games and simulations on an open source Apache-licensed enginenot Clickteam Fusion
  • Robotics and industrial simulation using O3DE Gemsnot Clickteam Fusion
  • Projects that need full engine source access with no royaltynot Clickteam Fusion

Clickteam Fusion

  • 2D game developmentnot O3DE
  • Professional gamesnot O3DE
  • Cross-platform developmentnot O3DE

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

O3DE

  • Minimum hardware is a quad-core 2.5 GHz x86 CPU with SSE 4.1, 16 GB RAM and a DirectX 12 or Vulkan GPU with 2 GB VRAM and Shader Model 6.2
  • Raytracing features require Shader Model 6.3
  • Disk space required is 40 GB using the prebuilt installer and 100 GB or more when building from source
  • Building the engine from source needs 2 GB of RAM per build thread on top of normal system requirements
  • On Windows the editor requires Windows 10 version 20H2 or later plus Visual Studio 2019 16.11.x, 2022 17.3.x or 2026 18.0.x with the Game development with C++ workload
  • The only primary Linux distribution for the editor is Ubuntu 22.04 LTS, and Ubuntu on 64-bit ARMv8 is experimental
  • Linux builds need CMake 3.30.0 or later, which is newer than the 3.22 shipped by default with Ubuntu 22.04
  • Wayland support is experimental, requires building from source, and is limited to the Game Launcher with no editor support until O3DE moves to Qt6
  • Linux requires a long list of additional apt library packages to be installed before building

Clickteam Fusion

  • Listed on Steam, the vendor's own storefront, at $99.99 for a perpetual licence of Clickteam Fusion 2.5, published directly by Clickteam

Pricing, plan by plan

O3DE

Free
  • FreeFree
    • Full engine
    • Modular architecture
    • Cross-platform

Clickteam Fusion

$99/one-time
  • Standard$99/one-time
    • Visual event editor
    • Desktop export
    • HTML5 export
  • Premium$199/one-time
    • All Standard features
    • Android export
    • iOS export

Which should you pick?

Choose O3DE if

  • You need 3d graphics rendering.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Ios, Android, Playstation, Xbox.
  • You also want modular architecture.

Choose Clickteam Fusion if

  • You need visual event system.
  • You work on Windows, Macos, Linux, Ios, Android, Web.
  • You also want drag-and-drop interface.

Questions people ask

Is O3DE or Clickteam Fusion better?
Neither clearly leads. O3DE starts at Free and Clickteam Fusion at $99/one-time, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, O3DE or Clickteam Fusion?
O3DE has a free tier; the other does not. Paid plans start at Free for O3DE and $99/one-time for Clickteam Fusion.
Does O3DE or Clickteam Fusion run on more platforms?
O3DE runs on Windows, Macos, Linux, Ios, Android, Playstation, Xbox. Clickteam Fusion runs on Windows, Macos, Linux, Ios, Android, Web.
Can I use O3DE for free?
Yes. O3DE has a free tier, so you can try it without paying. Clickteam Fusion starts at $99/one-time.
What is O3DE best used for?
O3DE is most often used for building 3d games and simulations on an open source apache-licensed engine, robotics and industrial simulation using o3de gems, projects that need full engine source access with no royalty. Of those, building 3d games and simulations on an open source apache-licensed engine and robotics and industrial simulation using o3de gems are not what Clickteam Fusion is typically brought in for.
What can O3DE do that Clickteam Fusion cannot?
O3DE covers 3D graphics rendering, Modular architecture, Audio system, Animation tools. Clickteam Fusion covers Visual event system, Drag-and-drop interface, Sound and music, Sprite animation. Both handle Physics engine, Local deployment, Mobile deployment, Console deployment.

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