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Game Development · head to head

GDevelop vs CryEngine

GDevelop logo

GDevelop

Game Development

Create games without coding

From
Free
Rated
-
CryEngine logo

CryEngine

Game Development

Build worlds, break limits. Professional game development engine.

From
Free
Rated
-

The short version

  • Each has a real cost: GDevelop the free tier allows 3 cloud projects and one desktop or Android build per day; CryEngine a royalty of 5% of Gross Receipts is payable to Crytek on every game built with CRYENGINE
  • They diverge on capability: GDevelop covers Visual event editor, CryEngine covers Advanced graphics.

Where they differ

Only the attributes on which GDevelop and CryEngine actually diverge.

Attributes where GDevelop and CryEngine differ
AttributeGDevelopCryEngine
PlatformsWindows, Macos, Linux, Ios, Android, WebWindows, Playstation, Xbox, Linux
Founded20101999

Identical on both: starting price (Free), pricing model (free), free tier (Yes), user rating (Not yet rated), category (Game Development).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in GDevelop

  • Visual event editor
  • Drag-and-drop interface
  • Particle effects
  • Sprite editor
  • Sound editor
  • Scene editor
  • Extensions support
  • GitHub

Only in CryEngine

  • Advanced graphics
  • AI system
  • Animation tools
  • Flow Graph visual scripting
  • C++ and Lua support
  • Entity component system
  • Sandbox editor
  • Visual Studio

Both cover

  • Physics engine
  • Local deployment
  • Windows support

What people use each for

The jobs each tool is most often brought in to do.

GDevelop

  • Building 2D games with visual event logic rather than codenot CryEngine
  • Exporting one project to web, desktop, Android and iOSnot CryEngine

CryEngine

  • Building photorealistic first person and open world games with real time global illuminationnot GDevelop
  • Developing with full engine source code accessnot GDevelop
  • Sandbox based level design with what you see is what you get exportnot GDevelop

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

GDevelop

  • The free tier allows 3 cloud projects and one desktop or Android build per day
  • Free accounts get one leaderboard per game
  • Publishing to the iOS App Store requires the Gold plan, which caps those exports at 15 a month
  • AI credits are metered per tier, from 40 a month on free to 3,000 a week on Pro

CryEngine

  • A royalty of 5% of Gross Receipts is payable to Crytek on every game built with CRYENGINE
  • Royalties are waived only on the first USD 5,000.00 of Gross Receipts per year per game
  • Royalties are calculated at source on gross receipts before any publisher or platform deductions, so a developer receiving 70% of USD 100,000 still owes USD 4,750
  • Military projects, gambling, simulation, science, architecture and serious games are excluded from the standard licence and are not covered as Games
  • The licence forbids combining CRYENGINE with code from other game engine providers
  • Supported platforms are limited to those Crytek announces at its sole discretion, listed in the agreement as Windows, Linux, PlayStation 4 and Xbox One
  • Support is only provided against payment of a separate Support Fee that Crytek may change at its sole discretion
  • Crytek may modify the licence agreement at any time, with the only remedy for disagreement being to stop using CRYENGINE

Pricing, plan by plan

GDevelop

Free
  • FreeFree
    • Full editor
    • Cross-platform export
    • Asset library

CryEngine

Free
  • FreeFree
    • Full engine access
    • Source code
    • Asset library

Which should you pick?

Choose GDevelop if

  • You need visual event editor.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Ios, Android, Web.
  • You also want drag-and-drop interface.

Choose CryEngine if

  • You need advanced graphics.
  • You want to start without paying.
  • You work on Windows, Playstation, Xbox, Linux.
  • You also want ai system.

Questions people ask

Is GDevelop or CryEngine better?
Neither clearly leads. GDevelop starts at Free and CryEngine at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, GDevelop or CryEngine?
GDevelop starts at Free and CryEngine at Free.
Does GDevelop or CryEngine run on more platforms?
GDevelop runs on Windows, Macos, Linux, Ios, Android, Web. CryEngine runs on Windows, Playstation, Xbox, Linux.
Can I use GDevelop for free?
Both have a free tier, so you can try either at no cost before committing.
What is GDevelop best used for?
GDevelop is most often used for building 2d games with visual event logic rather than code, exporting one project to web, desktop, android and ios. Of those, building 2d games with visual event logic rather than code and exporting one project to web, desktop, android and ios are not what CryEngine is typically brought in for.
What can GDevelop do that CryEngine cannot?
GDevelop covers Visual event editor, Drag-and-drop interface, Particle effects, Sprite editor. CryEngine covers Advanced graphics, AI system, Animation tools, Flow Graph visual scripting. Both handle Physics engine, Local deployment, Windows support.

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