Software · head to head
GDevelop vs FMOD
The short version
- They diverge on capability: GDevelop covers Visual event editor, FMOD covers FMOD Studio.
Where they differ
Only the attributes on which GDevelop and FMOD actually diverge.
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in GDevelop
- Visual event editor
- Drag-and-drop interface
- Physics engine
- Particle effects
- Sprite editor
- Sound editor
- Scene editor
- Extensions support
Only in FMOD
- FMOD Studio
- Real-time mixing
- Adaptive music
- 3D audio
- Occlusion
- DSP effects
- Live update
- Profiling tools
Both cover
- Local deployment
- Windows support
- Macos support
- Linux support
- Ios support
- Android support
What people use each for
The jobs each tool is most often brought in to do.
GDevelop
- Building 2D games with visual event logic rather than codenot FMOD
- Exporting one project to web, desktop, Android and iOSnot FMOD
FMOD
- Game audionot GDevelop
- Adaptive musicnot GDevelop
- Sound effectsnot GDevelop
- VR audionot GDevelop
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
GDevelop
- The free tier allows 3 cloud projects and one desktop or Android build per day
- Free accounts get one leaderboard per game
- Publishing to the iOS App Store requires the Gold plan, which caps those exports at 15 a month
- AI credits are metered per tier, from 40 a month on free to 3,000 a week on Pro
FMOD
Nothing recorded yet. See the FMOD review.
Pricing, plan by plan
GDevelop
Free- FreeFree
- Full editor
- Cross-platform export
- Asset library
FMOD
Free- IndieFree
- Full feature set
- Up to $200K budget
- All platforms
- Commercial$6000/project
- Full feature set
- Unlimited budget
- Priority support
Which should you pick?
Choose GDevelop if
- You need visual event editor.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want drag-and-drop interface.
Choose FMOD if
- You need fmod studio.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Consoles.
- You also want real-time mixing.
Questions people ask
- Is GDevelop or FMOD better?
- Neither clearly leads. GDevelop starts at Free and FMOD at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, GDevelop or FMOD?
- GDevelop starts at Free and FMOD at Free.
- Does GDevelop or FMOD run on more platforms?
- GDevelop runs on Windows, Macos, Linux, Ios, Android, Web. FMOD runs on Windows, Macos, Linux, Ios, Android, Consoles.
- Can I use GDevelop for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is GDevelop best used for?
- GDevelop is most often used for building 2d games with visual event logic rather than code, exporting one project to web, desktop, android and ios. Of those, building 2d games with visual event logic rather than code and exporting one project to web, desktop, android and ios are not what FMOD is typically brought in for.
- What can GDevelop do that FMOD cannot?
- GDevelop covers Visual event editor, Drag-and-drop interface, Physics engine, Particle effects. FMOD covers FMOD Studio, Real-time mixing, Adaptive music, 3D audio. Both handle Local deployment, Windows support, Macos support, Linux support.


